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Light
Blinds enemies on hit for 3 seconds. Blinded units have a hard time detecting you and have a 50% chance of missing when they attack
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Can Evolve Into (5)
This ball can be used as an ingredient to create:
Flash
Damage all enemies on screen for 1-3 damage after hitting an enemy and blind them for 2 seconds
Flicker
Deals 1-7 damage to every enemy on screen every 1.4 seconds
Laser Beam
Emit a laser beam on hit that deals 30-42 damage and blinds enemies for 8 seconds
Lovestruck
Inflicts lovestruck on hit enemies for 20 seconds. Lovestruck units have a 50% chance of healing you for 5 health when they attack
Sun
Blind all enemies in view and add 1 stack of burn every second (max 5 stacks). Burn lasts for 6 seconds and deals 6-12 damage per stack per second
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